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I’ve created a version of my player quickstart just for Moldvay Basic D&D. I haven’t injected any house rules into this version, apart from the equipment packs, everything is completely rules-as-written. Click on the image or links below for the PDF and LibreOffice versions.
You’ll note there is some vague wording around the racial abilities like the Halfling’s ability to hide or the Elvish secret door detection – that is because if you’re a player, you don’t need to know the specific mechanics of those abilities. The DM will roll secretly for their success or failure, and I thought it was clearer just to state the ability rather than the underlying mechanic (it also saves a line or two of space, keeping the quickstart to one page). As a new player, if you really want to know, you can always look in the rulebook, but it won’t change the way the game is played.
Moldvay Basic D&D Player Quickstart (LibreOffice)
Moldvay Basic D&D Player Quickstart (PDF)
froth said:
This is awesome! I will point people here this week on my blog/podcast.
Doug said:
Thanks! Glad you like it!
Džūds Molonijs said:
This looks really cool! I love quickstarts, especially old-school quickstarts.
I just found this cool adventure for Dungeons and Dragons. It’s for 5th edition, but it has a lot of old school elements in it. The players are slaves who escape and end up on an island where they meet strange people and dangerous enemies…
It seems not to have garnered the attention I think it deserves, perhaps you could do a blog post about it?
I’ll definitely use your quickstart sometime, it calls to me!
Džūds
Doug said:
Thanks! I hope it’s useful for you. I have one more in the works.
Džūds Molonijs said:
I’ll definitely look at the next one!
I realized that I didn’t say the adventure’s name, sorry! It is: The Gardens of Cavern Twelve. It is on DriveThruRPG here: https://www.drivethrurpg.com/product/280979/Gardens-of-Cavern-Twelve
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eatenbygrues said:
This is great but one small correction: In Moldvay the ability order is: STR, INT, WIS, DEX, CON. CHA not CON, DEX, CHA.
Doug said:
Thanks, I’m already using that order – unless you see something I missed?
David Moreau said:
The very top left line for rolling ability numbers. Unless there is a newer version of the file that I’m missing.
Doug said:
I see it now, thanks! I’ll fix that in the next update.